7 Sections
25 Lessons
4 Hours
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Introduction to Steven Holl
3
1.1
Who Is Steven Holl?
1.2
Phenomenology and Experiential Architecture
1.3
Concept-Driven Design Thinking
Principles of Steven Holl’s Architecture
4
2.1
Light as a Spatial Material
2.2
Watercolor Sketching and Concept Development
2.3
Spatial Sequences and Movement
2.4
Integrating Context, Landscape, and Culture
Materiality, Light & Atmosphere
4
3.1
Transparency, Opacity, and Reflection
3.2
Color, Texture, and Sensory Experience
3.3
Daylight Strategies in Contemporary Design
3.4
Acoustics and Spatial Ambience
Iconic Projects & Design Lessons
4
4.1
Chapel of St. Ignatius and Light Concepts
4.2
Linked Hybrid and Urban Connectivity
4.3
Simmons Hall and Experimental Housing
4.4
Nelson-Atkins Museum Expansion
Urbanism & Human Experience
3
5.1
Designing Interactive Public Spaces
5.2
Hybrid Programs and Mixed-Use Design
5.3
Sustainability Through Spatial Innovation
Representation & Visualization
3
6.1
Conceptual Watercolor Rendering Techniques
6.2
Diagramming Spatial Experience
6.3
Visualizing Light and Atmosphere
Applying the Steven Holl Approach
4
7.1
Developing a Conceptual Design Narrative
7.2
Designing a Light-Driven Pavilion
7.3
Refining Material and Spatial Experience
7.4
Final Conceptual Design Presentation
Design Like Steven Holl
Curriculum
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