5 Sections
25 Lessons
4 Hours
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1. Understanding the Type
5
1.1
What a retail store really has to do
1.2
How the design of a retail store evolved
1.3
Who uses a retail store, and what each user needs
1.4
The customer path and the decompression zone: the central design problem
1.5
What separates a good one from a bad one
2. Brief, Programme and Areas
5
2.1
Writing the brief with the client
2.2
The area programme explained
2.3
Sales per square metre: the benchmarks that matter
2.4
Adjacency and the bubble diagram
2.5
What clients get wrong at brief stage
3. Planning and Circulation
5
3.1
Site selection, orientation and access
3.2
Zoning: public, private and back-of-house
3.3
Circulation and the movement diagram
3.4
Cores, grids and structural discipline
3.5
Planning The customer path and the decompression zone in detail
4. Codes, Comfort and Systems
5
4.1
The regulations that shape a retail store
4.2
Egress, shopfront and signage control in practice
4.3
Accessibility and inclusive design
4.4
Servicing: MEP, plant and risers
4.5
Daylight, acoustics and thermal comfort
5. Getting It Built and Judged
5
5.1
Structure and materials for a retail store
5.2
Cost drivers and value-engineering traps
5.3
Operations: how a retail store works on day 3,000
5.4
Case studies: Prada Epicenter New York by OMA, Apple Fifth Avenue by Foster + Partners and Dover Street Market
5.5
The design checklist for a retail store
How to Design a Retail Store
Curriculum
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