5 Sections
25 Lessons
4 Hours
Expand all sections
Collapse all sections
1. Understanding the Type
5
1.1
What an art gallery really has to do
1.2
How the design of an art gallery evolved
1.3
Who uses an art gallery, and what each user needs
1.4
The neutral room and the hang: the central design problem
1.5
What separates a good one from a bad one
2. Brief, Programme and Areas
5
2.1
Writing the brief with the client
2.2
The area programme explained
2.3
Wall run in linear metres: the benchmarks that matter
2.4
Adjacency and the bubble diagram
2.5
What clients get wrong at brief stage
3. Planning and Circulation
5
3.1
Site selection, orientation and access
3.2
Zoning: public, private and back-of-house
3.3
Circulation and the movement diagram
3.4
Cores, grids and structural discipline
3.5
Planning The neutral room and the hang in detail
4. Codes, Comfort and Systems
5
4.1
The regulations that shape an art gallery
4.2
Loading, security and lighting control in practice
4.3
Accessibility and inclusive design
4.4
Servicing: MEP, plant and risers
4.5
Daylight, acoustics and thermal comfort
5. Getting It Built and Judged
5
5.1
Structure and materials for an art gallery
5.2
Cost drivers and value-engineering traps
5.3
Operations: how an art gallery works on day 3,000
5.4
Case studies: White Cube Bermondsey, Serpentine Sackler by Zaha Hadid and David Zwirner New York by Selldorf
5.5
The design checklist for an art gallery
How to Design an Art Gallery
Curriculum
This content is protected, please
login
and enroll in the course to view this content!
Login with your site account
Lost your password?
Remember Me
Not a member yet?
Register now
Register a new account
Are you a member?
Login now
Modal title
Main Content